Fome de Lanche, Sede de Fanta is a game where the player get ingredients and need to organize them on a sandwich to make it stronger. He must win battle with other players and do missions in order to level up.
I was introduced to the project in the middle of it, and acted as a second game designer, selecting the ingredients, making the missions and doing minor adjustments in the animations and layout.
The menu to create or edit a sandwich
The win screen. When a player wins, he uses a special attack to end the battle.
The missions menu